
using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_ETC_084 : SimTemplate //* 邪弦竖琴 Felstring Harp
                                    //每当你的英雄即将在你的回合受到伤害，改为恢复2点生命值。失去1点耐久度。
                                    //Whenever your hero wouldtake damage on your turn,restore 2 Health instead.Lose 1 Durability.
    {

    }


}
        